Children Toy Foundation

Educate children through play way method ensuring their right to play.

  • FCRA
  • 80G
  • 12A
  • CSR-1
Transparency Rating:
Transparency Rating
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About

  • Headquarters

    Mumbai, Maharashtra

  • Since

    1984

WHY THE FOUNDATION? This is the age of information Revolution, which has made the globe shrink as never before. Countries have leapfrogged barriers Read more of time and space; people have started speaking a new language of brotherhood; ideologies fare disintegrating, yielding place to the concept of citizen of the world. One of the best dimensions of this new found freedom can be play – a language everyone understands, unmindful of political borders, recial differences, linguistic divides, ethnic considerations. Human contact is the name of the new game, and bridging the gaps between peoples, regions, languages, cultures and hearts the new strategy. CHILDREN TOY FOUNDATION hopes to achieve this at both national and international levels. Article 31 of the United Nations Declaration of the Rights of the child reads: “This child shall have full opportunity for play and recreation, which should be directed to the same purpose as education. Society and public authorities shall endeavour to promote the enjoyment of this right”. Unfortunately, most people tend to look upon toys and games as kid-stuff . They do not realize that play is a means of learning to live, not a way of passing the time. CHILDREN TOY FOUNDATION aims at destroying this myth. Toys and games not only amuse children, but also stir their imagination, strimulate creative instinct and spontaneous thinking. They also sharpen the child’s reasoning enlarge his/ her vision, encourage free flow of thoughts, improve observation power and concentration. Some toys and games test speed and perception. Some others teach discripline, honesty, truth, courage, etc .and develop the spirit of co-operative competitiveness. Till the human society realizes this basic truth, it will remain incomplete. CHILDREN TOY FOUNDATION intends fillings this void. Did you know that three –quarters of a child’s personality is molded in the first six years ? Do you know that children up to the age of six respond best to non – formal teaching methods? Can you believe that one of the most effective teaching aids is toys ? Well, that happens to be a scientifically proven face, and CHILDREN TOY FOUNDATION is targeted towards inculcation mass awareness of this basic truth. Because toys and games stimulate the child’s perception and imagination, encourage motor and mental development, and most important, make the process of learning great fun. What is more, toys have no language, and yet they speak. They have many colors, but they do not quarrel among themselves. They represent a world of delight , a land of enchantment and magic, where kids make friends, converse with apparently inanimate objects, find fulfillment and satisfaction, and are completely at home happy and peaceful. CHILDREN TOY FOUNDATION has the key to this world of toys and games. WHAT HAS THE FOUNDATION DONE SO FAR? CHIDREN TOY FOUNDATION is a trust registered with the charity commissioner of Bombay. Its prime objective is to inculcate in people in general and children in particular a genuine love for toys and games. Since 1982 , it has been striving to infuse a new enthusiasm in society about the intrinsic worth of toys and games> Now it is hoping to sustain and enlarge this vision by ensuring closer co-operation among toy / games enthusiasts so that individuals as well as organization, society as well as state can pave the way for much bigger things. TOY/ GAME LIBRARIES The FOUNDATION has a modest, yet impressive network of over a hundred such libraries all over the country. The motto is ‘Lend a toy, share a joy, the slogan “Play together, stay together’. Apart from spreading its wings to eight states/Union Territories, the FOUNDATION has also provided knowhow and guidance in setting up similar libraries in Bangladesh and countries of the Gulf and Africa.


Issue

What are some of your Top four bottlenecks to maximizing impact? 1) we get limited time for interaction with children. 2) We don't have our own office and place to store toys and games which people want to donate to give to new places. 3) We don’t get extra budget/Manpower and time to include more value added programmes and projects. 4) Lack of a big corpus fund like Howard University To serve more and more children efficiently to see that no child is deprived of toys, childhood joy and learning tool.


Action

Establish/help to set up toy/game libraries: The Foundation helps those aspiring to set up toy/game library by guiding them from moment of conception to moment of delivery. To begin with, it advises on what to buy, where to buy and why to buy. We help them to acquire toys/games at concessional rates. Then we provide the necessary training to a core group of volunteers on how to run the library in professional fashion. Wherever/ whenever possible, we guide them in raising funds from individual philanthropists, charitable trusts, social organisations, etc. so that the library is in sound footing. Libraries can boast of multifarious variety. We helped put up libraries in orphanages, schools, NGOs, hospitals and even in jails and deserts. We want to see that libraries are not just renting libraries but like a play centre blooming with different activities like our Khelvigyan project described below. It can be a place of attraction also for visitors/tourists. To Establish & run Static/Mobile Khelvigyan projects: Khelvigyan is our original Made in India project-an extension of toy library project and can scale up to all India level also up to international fun & mind games event if all capitalists and other stakeholders support. As the name suggests play helps in holistic, scientific development of a child. Toys play a significant role in growth of a child right when he starts learning to walk with the help of a walker to when he starts thinking about all aspects/situations while playing a game like chess. The idea being based on the concept of ‘learns while you play’ we have added programmes to inculcate art and skill. This involves storytelling, puppetry, craft, drawing drama besides G.K. and curriculum based games and activities. Centres operate in such a way that every class gets one hour of playtime twice a week. On sponsor’s choice, the number of visits is decided. The centre has well equipped library and trained teachers to impart necessary skill to the students. Each teacher is in charge of 8-10 students to look after the progress of the squad. In limited times of interactions with children we have achieved good results. Revive old games and develop new ones: Like bhule bisre geet, we revive old games and with our experience we device new games and new ideas. We have created games like Be 2nd to be 1 st, Little Maths Master, Chess ‘O’ 64, Musical Housie with a twist. We also arrange Inter school, Inter College and family contests in fun & mind games. We have won International acclaim for our concept of International Olympics in fun & mind games. We feature in Limca Book of Records for our unique feat. We have got many such awards and certificates. All our programmes are based on our vision No child should be deprived of toys, childhood pleasure and learning tool. Motto Play together, Stay together.

Demographies Served

Impact

 Improved children’s attendance  Children develop liking towards academic subjects that they found once.  Children became more organized  Children began caring, sharing and respecting each other  They adapted cleanliness and understand the importance of hygiene.  Their decision making ability was improved.  They developed new creative ways to solve problems  improving visual identification  Imparting knowledge  encouraging logical thinking  Face challenges and being competitive  Enhancing memory skills  Training in cognitive and observation skills  enhancing spatial awareness  Correlating and deducing  Problem solving skills  improving manual dexterity  improving matching and sorting skills  Probing and experimenting

Programs

  • Khelvigyan Project

    1. We visit in 1st and 3rd weeks same 6 schools, full day in each school and 2nd and 4th weeks another 6
    schools.
    2. Timings are 10 am to 5 pm and 5 classes are held in a school each of one hour duration.
    3. In groups teachers take indoor and outdoor games and for holistic development of a child other
    activities like storytelling, drama, craft, drawing, puppet shows are taken. Also some moral, interesting
    children films are also shown.
    4. Teachers are trained in each game category: Math's, Memory, Jigsaw puzzle, IQ puzzles,
    Educational games, Dice games, Strategy games, Fun & Action games, outdoor games. They are also
    trained in puppetry, storytelling, drama and other disciplines.
    5. Each teacher is trained to keep personal notes of each game’s instructions in brief as aide to memory.
    The teacher maintains this in his own language.
    6. Curriculum based questions and answers are also kept to revise portion through game in the monthly
    meeting entire bus team report

  • Static Khelvigyan project

    1. We visit every day same school. which is our Static center
    2. Timings are 10 am to 5 pm and 5 different classes are held in a school each of one-hour duration.
    3. In groups teachers take indoor and outdoor games and for holistic development of a child other activities like storytelling, drama, craft, drawing, puppet shows are taken. Also some moral, interesting children films are also shown.
    4. Teachers are trained in each game category: Math's, Memory, Jigsaw puzzle, IQ puzzles, Educational games, Dice games, Strategy games, Fun & Action games, outdoor games. They are also trained in puppetry, storytelling, drama and other disciplines.
    5. Each teacher is trained to keep personal notes of each game’s instructions in brief as aide to memory. The teacher maintains this in his own language.
    6. Curriculum based questions and answers are also kept to revise portion through game in the monthly meeting entire bus team report about activities done in the schools to exchange ideas.

Impact Metrics

  • Competition

    Program Name

    Khelvigyan Project

    Year-wise Metrics
    • 2020-21 1

Leadership Team

  • Devendra Shivlal Desai

    Founder Mg. Trustee

  • Harish Pichurle

    Driver

Demographics & Structure

  • No. of Employees

    6-20

M&E

  • Internal, External Assessors

    No

Policies

  • Ethics and Transparency Policies

    No

  • Formal CEO Oversight & Compensation Policy

    No

Political & Religious Declarations

  • On Affiliation if any

    No

  • On Deployment Bias if any

    No

Registration Details

  • PAN Card

    AAATC0420E

  • Registration ID

    E-10576

  • VO ID / Darpan ID

    MH/2017/0175009

  • 12A

    AAATC0420EE20213

  • 80G

    AAATC0420EF20211

  • FCRA

    083780604

  • CSR Registration Number

    CSR00001187

Location

  • Headquarters

    C/o R. Desai. Modern House,11 Dr. V.B. Gandhi Marg, Kala Ghoda, Fort, Mumbai, 400001

    Directions
  • Offices in Cities

Other Details

  • Parent Organisation

    NA

  • Sister Organisation

    NA

  • Type & Sub Type

    Non-profit
    Trust

Financial Details

 Income / Expenses
  • 2020-21

    Income
    Rs.169,789
    Expenses
    Rs.813,917
    Admin Expenses
    Rs.43,510
    Program Expenses
    Rs.770,407
    Tip: Click on any value above to exclude it.